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Aileen O'Hearn
Jul 121 min read
Step into Timeless Library
Card battling in Tectonicus is only half the story. Now you can play in Story Mode, where you explore the world behind the battles and...
Hamda Ahmed
Feb 165 min read
Devlog - V2.4.1 Update
Greetings, warriors and strategists! It's been a while since our last update, and we're thrilled to return with some exciting news about...
Danilo Poljaković
Mar 17, 20233 min read
DEVLOG (February 2023)
Hey Gamers and Historians! It's been a couple of months since you have last heard from us. We have been busy with bringing new and...
Rasmus Nielsen
Feb 9, 20224 min read
Devlog January 2022 - Design patterns
Hello and welcome! My name is Rasmus. I'm the lead developer at GAMUCATEX. This time I will be covering design patterns in programming...
Rasmus Nielsen
Jan 5, 20223 min read
Devlog November & December 2021 - Source analyzer, priority system, new board visuals and cards
Welcome! What better way to kick off the new year, than to talk about the many changes we made over the last two months of last year!...
Rasmus Nielsen
Nov 3, 20212 min read
Devlog September & October 2021 - New card design, attack animations, morale and backend overhaul
Hello and welcome to our devlog. Over the previous two months there have been some changes to the card battle system, these include: new...
Rasmus Nielsen
Aug 4, 20212 min read
Devlog July 2021 - Changes to battles and Localization
Hello everyone and welcome to this new devlog, it's been a while. We have gone through a re-structure of some things and the development...
Rasmus Nielsen
Mar 9, 20212 min read
Devlog 9th of March 2021 - Tutorial, Mulligan and Readability improvements
Hello and welcome! These past two weeks have been very focused on getting the most important systems up and running for playtests, so the...
Rasmus Nielsen
Feb 22, 20212 min read
Devlog 23rd of February 2021 - Cleaning up and action cards.
Hello and welcome to this week's devlog. this time we will go over a general clean up of the game, the implementation of action cards and...
Rasmus Nielsen
Feb 8, 20213 min read
Devlog 9th of February 2021 - Improved visuals, AI and reworks
Hello and welcome to this week's devlog! We have been hard at work getting important features up and running for a potential playtest...
Rasmus Nielsen
Jan 26, 20213 min read
Devlog 26th January 2021 - Game overview, Technology Tree and more
Hello and welcome to our first devlog! In the development team we work in sprints spanning two weeks each. A few sprints have been...
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